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Prisoner 2
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The Prisoner 2 is a video game published in 1982 by Edu-Ware. It is a remake of the 1980 game The Prisoner, with color and improved high-resolution graphics replacing the original's top-down perspective with a first-person view. In addition to the Apple II, this version was also available for the Atari 8-bit computers and MS-DOS. Prisoner 2 was essentially the same as the first Prisoner game, only with updated graphics and a limited number of design changes, several of which referenced other games:A fence now surrounds the Island. Rover's appearance was changed from a white ball to that of an entity resembling Pac-Man. The Hospital is now home to the Milgram Experiment, which is now a special event that occurs periodically. The Free Information display was moved to the Town Hall; the Hall still houses the "Run the Island" task but only as a special event occurring periodically. The Recreation Hall has expanded obstacle courses. The Great Chair has been moved into a multi-roomed building called the Switchyard. Most rooms are identical to each other except for a single letter on the wall, which together spell out "Rubik's Cube". Three rooms are special: the Great Chair room itself, the switch room, and the exit. The Library sends the player on literary-themed quests for the Wicked Witch of the West's broomstick or Injun Joe's treasure, if he chooses not to burn books. The building that formerly housed the Milgram Experiment is renamed Grail Hall and contains items for the Library quests. It is a maze of rooms, including some that mimick the look of Scott Adams' adventure games, or that reference adventure games such as Colossal Cave Adventure, Wizard and the Princess, and Mystery House.
