BETA ZEN
Universal Scene Description
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| USD | |
|---|---|
| Filename extension |
.usd, .usda, .usdc, .usdz |
| Developed by | Alliance for OpenUSD (AOUSD) |
| Type of format | 3D computer graphics |
| Website | www |
Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data.[1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering.[2][3]
History
It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license.[4] Pixar, Adobe, Apple, Autodesk, and Nvidia, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on 1 August 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene Description technology."[5]
File formats
Support
- Adobe Substance 3D[8]
- Apple's Reality Composer Pro supports .usdz files for its Reality Kit and visionOS ecosystem.
- Apple's SceneKit supports .usdz[9] files for 3D model interchange.[10][11]
- Autodesk 3ds Max supports USD as of version 2022. Includes Import from USD and Export to USD.
- Autodesk Fusion 360 supports USD export since April 2022.
- Autodesk Inventor supports USD as of version 2023.
- Autodesk Maya supports USD as of version 2022.
- Autodesk VRED Professional 2025 (.usd, .usda, .usdc, .udsz).
- Blender includes support for USD import and export as of Version 4.0.[12][13][14]
- Cinema 4D includes support for USD for import and export.[15]
- Davinci Resolve includes support for importing USD.[16]
- Fusion includes support for importing USD.[17]
- Houdini includes an implementation of USD, for purposes of format interchange and scene editing.[18]
- MoonRay
- Nvidia has announced support for USD in Omniverse, a graphics collaboration platform.[19]
- Rhinoceros 3D though support is currently limited to v8 WIP (work in progress) and is not yet supported on the current stable release.[20]
- Unreal Engine supports (.usd, .usda, .usdc, .usdz) though the importer is in beta right now.[21]
- Vectorworks 2023 Service Pack 3 onwards includes USD export and import.
See also
References
- ↑ "Introduction to USD". graphics.pixar.com. Retrieved 19 January 2020.
- ↑ "Pixar Universal Scene Description (USD)". NVIDIA Developer. 16 July 2019. Retrieved 26 June 2022.
- ↑ "Introduction to USD — Universal Scene Description 24.08 documentation".
- ↑ "Pixar open-sources its Universal Scene Description | CG Channel". Retrieved 26 June 2022.
- ↑ "Pixar, Adobe, Apple, Autodesk, and NVIDIA Form Alliance for OpenUSD to Drive Open Standards for 3D Content". Retrieved 3 August 2023.
- ↑ Sanders, James (5 June 2018). "Apple's USDZ AR file format: What you need to know". TechRepublic. Retrieved 8 August 2019.
- ↑ "USD Documentation : Usdz File Format Specification". Pixar Graphics Technologies. 2018. Retrieved 2 June 2020.
- ↑ "Products Using USD — Universal Scene Description 24.08 documentation".
- ↑ Paul, Katie (21 June 2022). "Meta and other tech giants form metaverse standards body, without Apple". Reuters. Retrieved 22 June 2022 – via www.reuters.com.
- ↑ Casserly, Martyn. "Everything you need to know about Apple's new USDZ augmented-reality file format". Macworld UK. Retrieved 8 August 2019.
- ↑ Horaczek, Stan (15 June 2018). "Apple and Pixar created a new file format for augmented reality on your phone". Popular Science. Retrieved 8 August 2019.
- ↑ "Universal Scene Description". Retrieved 15 February 2020.
- ↑ Blender 3.0: Pipeline, Assets & IO - USD Importer
- ↑ USD Import and Export in Blender
- ↑ "Supported File Formats". maxon.net (in German, English, Spanish, French, Italian, Japanese, Korean, and Chinese). Retrieved 8 April 2023.
- ↑ "What's new in Davinci Resolve 18.5 beta". Retrieved 17 April 2023.
- ↑ "Release of Fusion Studio 18.5". Retrieved 1 October 2023.
- ↑ "Solaris | SideFX". www.sidefx.com. Retrieved 19 January 2020.
- ↑ "NVIDIA Omniverse™". NVIDIA Developer. 11 March 2019. Retrieved 19 January 2020.
- ↑ "Rhino 8 Feature: USD (Universal Scene Description) Export". McNeel Forum. 6 July 2023. Retrieved 3 August 2023.
- ↑ "State of the Universal Scene Description (USD) format in Unreal Engine | Talks and demos".
