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Shadow Squadron
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Shadow Squadron is a 1995 space combat simulation video game developed and published by Sega for the 32X. Players assume the role of a recently promoted flight officer from the titular squadron taking control of one of the two Feather space fighter crafts in an attempt to defend Outpost 51 by overthrowing the invading alien fleet coming from outer space bounds across multiple sectors and destroying their Sun-powered laser cannon. Conceived by Koji Tsuchida, Shadow Squadron was created in conjunction with Japanese animation design studio Artmic, who provided mecha designs by Kimitoshi Yamane.
