BRZEN
Serious game
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A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics, and art. Serious games are a subgenre of serious storytelling, where storytelling is applied "outside the context of entertainment, where the narration progresses as a sequence of patterns impressive in quality ... and is part of a thoughtful progress". The concept shares many characteristics with simulation-based learning and is widely applied in fields such as healthcare, aviation, and professional training, while incorporating game elements to enhance learner engagement and support educational objectives.
